Image: IGN (fair-use)
Joker Cards (Flugelheim)
Chapter 2 · Flugelheim Museum
Chapter 2
Find Joker's calling cards seeded around the Flugelheim Museum (Batman 1989 reference). Sets up the Party Man climax.
- Minikits
- 10
- WayneTech Caches
- 0
Required characters
Walkthrough
- 1 Enter the Flugelheim atrium; the first Joker Card is taped to the front desk.
- 2 Use Detective Mode to highlight the second card on the dinosaur exhibit's bones.
- 3 Climb the Egyptian wing — third card sits on top of the sarcophagus.
- 4 Solve the elevator panel puzzle to reach the modern art wing for card #4.
- 5 Approach the security room — final card is in the desk drawer (Catwoman lock-pick).
- 6 All five cards collected — security alarm triggers, transitioning into A Lick of Paint.





